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Escape
This is a group project that started as an assignment, but ended up being something we were proud about. The aim was to make a very gloomy game (not horror, but close).
In this game, the player wanders around to find notes with very unexpected / funny scenarios, which lead (or not) to the key to escape the fascility.
My roles were project leader, programmer, 3D modeler and texturer. This project was made using Unity5.

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Director's Office

Library

Study Room
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