Speedy Suku Versus
Speedy Suku Versus was more of an experience than a full-fledged game. It began as a normal assignment which i wanted to take further by implementing networking. It is made for standalone PC using Unity5. I handled the integrity of the development for this game.
Speedy Suku Versus is a race board game hybrid, where you play as a cute Sukusuku which you can customize, and have to finish the race before any other suku.
​
Over time, you gain cards, with effects and colors. You can either consume them, increasing your speed; or activate them, which will end in applying the cards' effect on the sukus standing on the appropriate color and status.




Although it wasn't my first time handling networking, I had a lot of fun creating a board game using Unity. Ironically, 70% of the development time was spent on setting up the networking, and the rest on the actual gameplay.
​
Overall, I feel that this game has a lot of potential, and will be picking it up later on in time.
©HiziProjects

