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Speedy Suku Versus

Speedy Suku Versus was more of an experience than a full-fledged game. It began as a normal assignment which i wanted to take further by implementing networking. It is made for standalone PC using Unity5. I handled the integrity of the development for this game.

Speedy Suku Versus is a race board game hybrid, where you play as a cute Sukusuku which you can customize, and have to finish the race before any other suku.

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Over time, you gain cards, with effects and colors. You can either consume them, increasing your speed; or activate them, which will end in applying the cards' effect on the sukus standing on the appropriate color and status.

Although it wasn't my first time handling networking, I had a lot of fun creating a board game using Unity. Ironically, 70% of the development time was spent on setting up the networking, and the rest on the actual gameplay.

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Overall, I feel that this game has a lot of potential, and will be picking it up later on in time.

©HiziProjects

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